Design Patterns

Design Patterns provides us a solutions to a particular problem in context of software development . Each design pattern provides a different solution. There are lot of design patterns are identified in software development and based on the scope they are divided in 3 types, And I am covering some of them in below.

Creational Patterns

Basically Creational Patterns tell us how to create objects in better way in while developing software. These patterns will create and provide us objects in flexible manner based on the scope.

 

 Structural Patterns

 

These kind of Patterns are used to create larger structures  by combining  different classes and objects. Structural object patterns use object composition to combine the implementations of multiple objects. They can combine the interfaces of all the composed objects into one unified interface or they can provide a completely new interface.

  • Adapter Pattern
  • Bridge Pattern
  • Composite Pattern
  • Decorator Pattern
  • Facade Pattern
  • Proxy Pattern
  • Flyweight Pattern

 

Behavioral Patterns

 

These patterns will explain how exactly the objects are interacting.

  • Visitor Pattern
  • Iterator Pattern
  • Mediator Pattern
  • State Pattern
  • Strategy Pattern
  • Template Pattern
  • Momento Pattern
  • Observer Pattern
  • Interpreter Pattern
  • Chain of Resposibility Pattern
  • Command Pattern

 

 

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